{"componentChunkName":"component---src-templates-single-boon-template-js","path":"/boon/regeneration","result":{"data":{"allBoonsBoonsYaml":{"edges":[{"node":{"attribute":["Alteration","Creation"],"description":"The target gains an extraordinary ability to heal their wounds. Examples of this include the supernatural regeneration of a troll, a super soldier's adrenal biomod, or the ability to channel energy that results in continous healing. Regardless of the source, wounds close before the very eyes of an onlooker.\n","duration":"Sustain Persists","effect":"While the regeneration boon is sustained, the target heals hit points at the beginning of each of the <em>boon invoker's</em> turns. The amount of healing is determined by the power level of the boon.\n<ul>\n<li><strong>Power Level 1</strong> - 1d4 </li>\n<li><strong>Power Level 3</strong> - 1d6 </li>\n<li><strong>Power Level 5</strong> - 1d8 </li>\n<li><strong>Power Level 7</strong> - 1d10 </li>\n<li><strong>Power Level 9</strong> - 2d6 </li>\n</ul>\n","invocationTime":"1 Major Action","name":"Regeneration","power":[1,3,5,7,9],"special":"This boon does not heal lethal damage.\n","fields":{"slug":"/boon/regeneration"}}}]}},"pageContext":{"slug":"/boon/regeneration","name":"Regeneration"}},"staticQueryHashes":["3366224840"]}