{"componentChunkName":"component---src-templates-single-bane-template-js","path":"/bane/stunned","result":{"data":{"allBanesBanesYaml":{"edges":[{"node":{"attack":["Agility vs. Toughness","Energy vs. Toughness","Entropy vs. Toughness","Might vs. Toughness"],"attackAttributes":["Agility","Energy","Entropy","Might"],"description":"You disorient the target's senses, causing them to act much less efficiently. Stunning an enemy can be caused by attacks such as a pistol whip to the back of the head, a kick in the groin, and a deafening thunderclap.\n","duration":"Resist ends (Fail x 3 = 1 minute)","effect":"During the target's turn, they are limited to either a single major action, a single move action, or a single minor action. Effects that grant additional actions do not circumvent this unless they grant a free action. Note that a target expending its move action to resist this bane will receive the remainder of their usual actions if the resist roll succeeds.\n","invocationTime":"1 Major Action","name":"Stunned","power":[4],"special":"This bane has special rules for boss NPCs (See Chapter 8: Running the Game). A boss is only affected by the stunned bane during its normal initiative turn. It may still take all of its boss actions as usual.\n","fields":{"slug":"/bane/stunned"}}}]}},"pageContext":{"slug":"/bane/stunned","name":"Stunned"}},"staticQueryHashes":["3366224840"]}